🚫 Day 2 Β· Week 2 β€” New Distractors

Leave It β€” Day 2 with your dog

⏱ 5 minutes🏠 Same space, different bait items🎯 Goal: 10 clean "leave" responses across 3 different low-value items

Day 1 recap

Day 1 established the closed-fist disengagement game: hold the treat, dog stops trying, mark and reward from the other hand. If your dog was disengaging reliably by rep 8 and you added the verbal cue, the foundation is solid.

Day 2 proves that "leave it" isn't about one treat in one fist β€” it's a rule: when I say leave it, the thing in front of you doesn't pay. Today you vary the object.

Your Day 2 protocol

1
Reps 1–3: Closed fist with a different bait item
Swap the treat for a piece of kibble, a cracker, or a boring chew
Use something less exciting than Day 1. Hold it in a closed fist. Say "leave it," then wait for your dog to disengage. Mark the disengagement and deliver a high-value treat from your other hand. You're proving the rule works with different objects, not just the original training treat.
2
Reps 4–6: Open palm, 3 different items
Kibble, a dog toy, a crumpled tissue β€” rotate through low-value items
Present each item on an open palm and say "leave it." Mark and reward disengagement. your dog needs to understand that leave-it applies to the class of "things I'm presented with," not just one specific treat. Rotate items between reps. Keep the reward high-value from your other hand every time.
3
Reps 7–10: Item on the floor
Drop a piece of kibble β€” say "leave it" as it lands
Drop a low-value item to the floor. Say "leave it" as it hits (not before, not after). If your dog ignores it and looks at you: mark and reward. If they dive for it: cover it with your foot, wait for disengagement, then reset. Floor items are harder than hand presentations β€” your dog has more momentum toward them. Start with boring items before escalating.

If your dog won't leave floor items at all: go back to hand presentations for this session and reintroduce the floor next time. Floor generalization takes more reps than most owners expect. If your dog leaves the item but creeps toward it slowly over 5 seconds (doesn't dive, just drifts): that's a duration problem β€” the leave-it isn't holding. Mark faster, keep sessions to single-item presentations, and don't extend duration until the immediate disengagement is solid.

What "leave it" really teaches

Leave-it is an interruption behavior, not a duration behavior. You're not asking your dog to ignore something indefinitely β€” you're asking for a single, immediate disengagement followed by a reorientation to you. The reliability of that disengagement is what makes it useful in real life: when your dog is moving toward a chicken bone on the sidewalk, you have about 1 second.

Varying the objects in training is how you prevent the "that's only for the training treat" failure mode. Every new item that your dog leaves successfully extends the rule. By the end of the week, you want the leave-it to be a conditioned response to your voice β€” not a "depends what it is" calculation.

Ready? New room, same your dog.

5 minutes. Different spot. Same cue.

βœ… Day 2 logged.

Context switch done. That's how generalisation gets built β€” not by drilling in one spot, but by proving the cue works everywhere. Day 3 adds duration and distance.

Day 3: Duration + Distance β†’ ← Back to Week 2 skills

Create a free account to log this session and track your progress.

Start free β€” no credit card β†’